Enhancing Video Content by Removing Silence: A Triple Approach

In the realm of eLearning and language learning, pacing is paramount. Keeping a video’s rhythm engaging without prolonged silent intervals can drastically improve information retention. Previously, I introduced two methods to snip silent parts in your videos: a manual approach using Olive 0.1 and an automated method with FFmpeg. I will bring a third innovative method using voice recognition AI. This is a part of my book “Learning Engineering using Python“. Continue reading “Enhancing Video Content by Removing Silence: A Triple Approach”

Comparison between Bard and chatGPT

In the era of generative AI, there was an article saying that the popularity of chatGPT had withered. The causes include the claim that the direct user access rate has decreased due to the increase in attempts to relay services using direct APIs, and the claim that this is due to the emergence of other competitive services. While I was curious, I tried using Bard and compared and analyzed it. Since it is an extremely subjective analysis, I would like you to read my blog at the level of believing in the response of generative AI. 🙂
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Building a Roblox Game: Unleashing Creativity Through Code

This article is written by chatGPT. You can check the process of generating this article in this link.

Introduction: In today’s digital age, the world of gaming has expanded exponentially, captivating the hearts and minds of both young and old. One platform that has gained immense popularity among gamers and developers alike is Roblox.

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